export default class LanguageManager{
    //#region key值常量
    /** ok 确定*/
    public static OK = "ok";
    /** 选择关卡的时候 part1 part2*/
    public static PART = "part";
    /** 关卡名字 + 对应的关卡 id*/
    public static LEVEL_NAME = "level_name";
    /** 纪念品*/
    public static MEMORIAL = "memorial";
    /** 最快纪录*/
    public static FSTEST_RECORD = "fastest_record";
    /** 开始*/
    public static START = "start";
    /** 开始游戏*/
    public static START_GAME = "start_game";
    /** 解锁*/
    public static UNLOCK = "unlock";
    /** 语言描述 如中文 English 日本語*/
    public static LANGUAGE_DESC = "language_desc";
    /** 反馈*/
    public static FEED_BACK = "feed_back";
    /** 提示*/
    public static HINT = "hint";
    /** 提示多语言key  + id*/
    public static HINT_DESC_LANGUAGE = "hint_desc_language";
    /** 获得提示*/
    public static GET_HINT = "get_hint";
    /** 商店*/
    public static SHOP = "shop";
    /** 合成*/
    public static COMPOSITE = "composite";
    /** 祝贺*/
    public static CONGRATULATIONS = "congratulations";
    /** 时间*/
    public static TIME = "time";
    /** 奖励*/
    public static REWARD = "reward";
    /** 领取*/
    public static GET = "get";
    /** 不用了 谢谢*/
    public static NO_THANKS = "no_thanks";
    /** 购买提示*/
    public static PURCHASE_HINTS = "purchase_hints";
    /** 确认购买提示的描述*/
    public static ENSURE_PURCHASE_HINT_DESC = "ensure_purchase_hint_desc";
    public static YES = "yes";
    public static NO = "no";
    /** 故事背景第一段key*/
    public static STORY_BG_1 = "STORY_BG_1";
    public static BGM = "bgm";
    public static SOUND = "sound";
    /** 继续*/
    public static CONTINUE = "continue";
    /** 放弃关卡*/
    public static QUIT_LEVEL = "quit_level";
    /** 开*/
    public static ON = "on";
    /** 关*/
    public static OFF = "off";
    /** 设置*/
    public static  OPTION = "option";
    /** 引导*/
    public static GUIDE = "guide";
    /** 下一个*/
    public static NEXT = "next";
    /** 引导多语言key + 第几个*/
    public static GUIDE_LANGUAGE = "guide_language";
    /** 故事*/
    public static STORY = "story";
    /** 输入你的名字*/
    public static INPUT_YOUR_NAME = "input_your_name";
    //#endregion
}